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Donkey Kong Bananza for Dummies

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The entirety of Bananza's terrain is made from voxels, which Motokura reported was the first component distinguishing it from Odyssey.[27] Takahashi described setting up levels from voxels as much more handy than polygonal modeling, as developers could "freely Merge voxels and supplies to create terrain then test it out https://donkey-kong-bananza31975.dgbloggers.com/36930698/donkey-kong-bananza-for-dummies

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